// mengmianr.c
// shilling 97.2

inherit NPC;

void create()
{
    set_name("蒙面人", ({ "mengmian ren", "ren" }));
    set("long",
        "一个蒙着面部，身穿黑色夜行衣服的神秘人。\n");
    set("gender", "男性");
    set("age", 25);
    set("attitude", "peaceful");
    set("class", "fighter");
    set("shen_type", -1);
    set("str", 25);
    set("int", 25);
    set("con", 25);
    set("dex", 25);

    set("max_qi", 500);
    set("max_jing", 200);
    set("neili", 300);
    set("max_neili", 300);
    set("jiali", 0);
    set("combat_exp", 10000);

    set_skill("force", 30);
    set_skill("dodge", 25);
    set_skill("parry", 20);
    set_skill("blade", 30);
    set_skill("feiyan-zoubi", 25);
    set_skill("xiaoyao-xinfa", 30);
    set_skill("ruyi-dao", 30);

    map_skill("blade", "ruyi-dao");
    map_skill("dodge", "feiyan-zoubi");
    map_skill("force", "xiaoyao-xinfa");

    create_family("逍遥派", 5, "弟子");
    setup();

    carry_object(__DIR__"obj/blade")->wield();
    carry_object(__DIR__"obj/cloth")->wear();
}
